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Starsector ships list
Starsector ships list













starsector ships list
  1. Starsector ships list mods#
  2. Starsector ships list plus#
  3. Starsector ships list free#
starsector ships list

Out of pure spite I almost wanted to put it in C tier. This means the ship doesn't have great build diversity, although where it works, it works well.

Starsector ships list free#

Angled large missile hardpoints locks you in just homing options, while the energy mounts that can free fire forward are just 1 large hardpoint along with 2 small ones. Couple that with awkward weapon mounts and it's not something you will abuse in late game, still a very useful ship. In combat it's a great shield tank but for a high tech ship it is slow. There's probably a bunch of other folks including new people who figured out which freighter/tanker/transport is most efficient.Įxcellent exploration ship that's actually pretty cheap. There will be no civilian ships in my lists since I'm first and foremost a bounty hunter who spends a lot of time in combat. I will naturally take campaign stats into account because after all, it's the campaign where people decide what to do with their credits.ītw I'm not an egomaniac, it's already hard to find some posts here so I added something on the side to make it easier to find if needed. Also I think ships in Starsector can greatly change depending on who's piloting it, so there's going to be 2 ranks usually (when it makes a difference), first one always being in hands of AI, after all AI commands all but one ship, and the other score will be for a flagship. u/PureLSD made a great one a while back so this is going to be heavily inspired by it since there's no need to fix what ain't broken.

Starsector ships list mods#

Letting your tanker transport 30% more fuel), and can be useful for combat ships as well (efficiency overhaul in particular).For combat ships, especially cruisers and capitals, one of the two range mods (integrated targeting unit, dedicated targeting core) is virtually mandatory unless going for CQB build with Safety Overrides.But you should always aim to have max vents on your combat ships, too.Saw there's a demand for decent up to date tier lists so I thought might as well make one. Also, Burst PD laser and Dual Flak Cannon are the best PD.As for the hull mods, logistics ones are virtually mandatory for non-combat ships (e.g. In my limited experience, you want to avoid weapons with high flux if possible, and try to think of the accuracy and range too. Also I've found that a lot of the game is not about the specific ships, but about the weapons and hull mods that you install.Basically look at various 'weapons tier list' threads to find out what you need. Mules are decent at hauling and at defending themselves so i love having them.Also slap militarized subsystems on every civilian grade hull you have.It really has no downsides only great benefits. Maybe a Phaeton tanker to trade in fuel.Drone tenders are helpful early but the bigger ships with special equipment have a lot more benefits (Salvage rig, Apogee, Venture)Generally combat freighters are bad except Mules.

Starsector ships list plus#

Plus a couple of Mule freighters or buffalos, then a few drone tenders because they come with exploration equipment and a salvage gantry and lastly a dram tanker to have range. Frigates are small and shuttles are so small they are useless.The important parameters are all listed in description.I would say the basic fleet composition depends on your task.Before you have your own base to store your collection at you probably shouldn't buy a very high maintenance fleet to deliveries and exploration with.A good starting fleet for making money would be some combat capable ships like Wolves, maybe a Sunder/Hammerhead to fight off the pirates. Shuttle, frigate destroyer ets only refers to the ship size. It's fun.You don't have to 'just get the fuel, goods and people carriers and trade based on demand and oversupply', there are more ways to get the money, like bounty hunting and explotarion, interacting with factions and stuff.Go wild, explore, find your perfect planet to colonize, don't use someone else's seed or playtrough to copy the experience, get your own, it's the best way!.















Starsector ships list